Advertisement

Bandai Back as Major Player

Toys: Company that made the Power Rangers famous has another huge hit with Tamagotchis. It's already looking for the next big thing.

August 21, 1997|PATRICE APODACA, TIMES STAFF WRITER

CYPRESS — It took a cyber chicken that hatches from a plastic egg to put Bandai America Inc. back on top of the toy industry food chain.

The Cypress-based company, the U.S. subsidiary of Japanese toy giant Bandai Co. Ltd., sells Tamagotchi, the virtual pet that's been flying off store shelves.


Advertisement

Since Tamagotchi's American debut in May, Bandai has sold more than 3 million of the chip-based critters in the United States. Tamagotchi was the top-selling toy in the nation in May and June, the last month for which figures are available, according to NPD Group, a Port Washington, N.Y., research firm.

Worldwide, more than 12 million Tamagotchis have been sold, and Bandai now believes it will hit at least 25 million this year.

"There's no doubt it's a huge hit," said toy consultant Christopher Byrne, editor of Market Focus: Toys magazine.

Bandai officials can scarcely conceal their giddiness over Tamagotchi's reception in the $22-billion-a-year U.S. toy market.

The company has nine plants around the world churning out the gadgets. With retailers saying they'll take as many as the company can deliver, sales are now "limited by manufacturing, not by demand," said Gene Morra, Bandai America's vice president of marketing.

"The minute they go on the shelves, they don't stay there," said Toys R Us spokeswoman Carol Fuller. "If we could get more, we would be thrilled."

*

But Bandai, the company behind the Power Rangers toy craze of a few years ago, knows well the perils of the fickle toy business. It recently hired a marketing executive director and is planning new versions of its virtual pet in hopes of giving it added shelf life.

Undoubtedly, Bandai stands to earn a barnful of profits from Tamagotchi this year, analysts say. But in the toy industry, as in the fashion and movie trades, they say, hits fade quickly and companies can plunge from the top of the heap to the bottom one year to the next.

"There's no question that having a megahit of this magnitude does wonders for the financial health of the purveyor," said David Leibowitz, managing director of Burnham Securities in New York. The question is how long the good times last, he said. "Novelties, which is the niche area that these products fall under, tend to be short-lived."

Remember Cabbage Patch dolls? Their maker, Coleco Industries Inc., couldn't produce another popular toy and went out of business. So did Worlds of Wonder Inc., the company behind the talking bear Teddy Ruxpin.

Los Angeles Times Articles
|