A brief history of video games

Timeline: From Pong to Grand Theft Auto

1961: Massachusetts Institute of Technology student Steve Russell creates Spacewar, considered the first interactive computer game.

1972: Magnavox sells the first home video game system, a TV console invented by Ralph Baer called Odyssey.

1972: Nolan Bushnell and Ted Dabney start Atari Inc. and hire Al Alcorn, who creates Pong. Their first arcade machine, set up in a bar in Sunnyvale, Calif., shuts down within days because its coin box is stuffed full of quarters.

1976: Bushnell sells Atari to Warner Communications Inc. for $28 million.

1978: Space Invaders invades America. Created in Japan, the arcade game is imported to the U.S. by Midway, then a division of Bally Technologies Inc.

1980: Namco releases Pac-Man.

1981: Nintendo creates Donkey Kong. The game, designed by Shigeru Miyamoto, features a protagonist who saves his girlfriend from a gorilla. Nintendo's American employees name the mustachioed character Mario, after their office landlord.

1984: Major companies including Mattel exit the industry after suffering heavy losses. Warner sells Atari after reporting an annual loss of $586 million, largely from the games business.

1985: Russian programmer Alex Pajitnov creates Tetris.

1989: Nintendo invents the Game Boy hand-held system.

1993: Id Software releases Doom, created by John Carmack, a developer who pioneered the use of a nearly three-dimensional perspective in first-person shooter games.

1994: Sony Corp. sells its first PlayStation in Japan and introduces the game console in the United States a year later.

1997: Dave Jones develops Grand Theft Auto, which spawns a billion-dollar franchise and public controversy over violence and sex in video games.

2000: Will Wright creates The Sims, in which players create virtual worlds and fill them with virtual inhabitants. The franchise goes on to sell more than 100 million copies worldwide.

2001: Microsoft Inc., which makes computer games, challenges the console market with its Xbox system.

2002: Microsoft launches Xbox Live, an online gaming service connected to its console.

2006: Nintendo launches the Wii console, which lets players move their characters by waving controllers in the air. It becomes a hit with teenage boys and senior citizens alike.

2007: Annual video game sales surpass those of the music industry for the first time.

Sources: GameSpot, Times research

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