October 28, 1997 |
Synthonics Technologies in Westlake Village has reached an agreement with the Smithsonian Institution to create a multimedia CD-ROM that will let consumers use a home computer to experience hundreds of artifacts housed in the institute's 16 museums. Featured as the centerpiece of the CD-ROM will be many artifacts presented as accurate 3-D replicas.
June 1, 1994 |
Western Digital Corp. said Tuesday that it has entered into a strategic relationship with Sanyo Electric Co. to develop a semiconductor chip that would make it easier to connect a CD-ROM player to a personal computer. The deal, announced in Tokyo, will have the two companies working together in creating the chip for CD-ROMs, one of the fastest-growing segments of the peripheral market.
February 24, 1997 |
A new technology recently introduced by Western Digital Corp. could give hard drives a much more important role in the computer world. The technology, dubbed SDX for storage data acceleration, is designed to improve the performance of CD-ROM drives by using the computer's hard disk as a sort of loading dock for information. Any time a CD-ROM is loaded into the computer, its data would be temporarily stored on a designated portion of the computer's hard drive called a cache.
CALIFORNIA | LOCAL
June 29, 1997 |
Three years after young Megan Kanka's murder led to a national groundswell for more information on sex criminals living at large, a CD-ROM indexing California's worst offenders will arrive in Los Angeles County and across the state Tuesday morning. The database contained on a single computer disc will be available at all Los Angeles County sheriff's stations, as well as four Los Angeles Police Department divisions and Long Beach police headquarters.
May 16, 1995 |
Dream Quest Images of Simi Valley, two-time Academy Award-winning creator that does visual effects for movies and television, announced last week that it is working on its first interactive CD-ROM video game. The project is a joint effort with Knowledge Adventure Inc. of La Crescenta, a developer of multimedia software.
March 29, 1994 |
Marking the long-awaited coming of age for CD-ROMs, the Software Publisher's Assn. is expected to announce today that sales soared in the fourth quarter of 1993 as this fledgling personal computer medium became one of the "must haves" of the holiday season. According to a survey of 62 publishers, CD-ROM sales totaled $102 million in the October-December period, equaling the combined sales for the prior three quarters of 1993. Total revenues for 1993 came to $202 million.
May 3, 1995
A CD-ROM player is a necessity for business computing these days, not a frill. The wealth of business data available on CD-ROM discs is growing at near exponential rates. And it is increasingly popular for software publishers to sell their wares on a CD-ROM instead of on multiple floppy disks. For instance, OS/2 Warp, IBM's latest incarnation of its 32-bit operating system, comes on CD-ROM. So does Windows NT Advanced Server network operating system.
March 15, 1995 |
Toshiba America Information Systems has introduced a slim CD-ROM drive designed specifically to be built into notebook computers. The drive, which Toshiba said it expects to begin selling later this month, is designed to be smaller, weigh less and use less power than standard drives. Toshiba will supply it to manufacturers at $150 each. Based in Irvine, Toshiba America Information Systems is the computer division of Toshiba America Inc.
January 16, 1994 |
The image of Stephanie, a busty blonde woman, invites you to touch the computer screen. You play the age-old game of scissors-stone-paper with her, tapping a menu on the screen to make your selection. You make your move, she makes hers. If you win, she seductively unwraps a layer of clothing, writhing to striptease music. If you lose, she smirks and coos, "Try again."
December 22, 1999 |
If you've been reading this column for a while, then you've encountered my sermons about the importance of backing up your data files. However, just because backing up is the right thing to do doesn't mean that people do it. I've never actually done a survey as to why people don't back up, but my guess is that it's just one of those things that doesn't get high priority because it's not fun, it doesn't add to the bottom line and most people don't think it will happen to them.