August 18, 2005 |
Violence in video games is bad for children's health. So says the American Psychological Assn., which is calling on the industry to cut it back. Research indicates exposure to violence in video games increases aggressive thoughts, aggressive behavior and angry feelings among youth, the association said in a statement issued Wednesday. In addition, it said, this exposure reduces helpful behavior and increases physiological arousal in children and adolescents.
CALIFORNIA | LOCAL
June 10, 1999
I do not understand the present expenditure of energy and expense on trying to find out what is wrong with our youth. Surely it is only a very small section of our youth involved, and that, as far as I can tell, exclusively male. We should be asking only why a very few disturbed boys create such mayhem and why girls don't use guns. HARRY RAVEN Ojai Bill Clinton has done it again. In a brilliantly timed political move in light of the recent tragedy in Littleton, Clinton has scapegoated the executives of Hollywood, stating that they have been driven by the almighty dollar to adding a great deal of gratuitous violence and sex to their movies, instead of upholding the ideals of morality and goodness that once pervaded the entertainment industry.
May 22, 2003 |
Washington this week became the first state in the nation prohibiting the sale or rental to children of video games that depict violence against police. Video game publishers promised an immediate legal challenge on free-speech grounds. Gov. Gary Locke signed the bill into law Tuesday. Retailers face a fine of up to $500 for violations involving children under 17. Douglas Lowenstein, president of the Interactive Digital Software Assn., a trade group based in Washington, D.C.
July 9, 2004 |
The Federal Trade Commission gave entertainment companies a mixed report card Thursday in their efforts to shield children from violent movies, music and games. In an update to Congress, the commission credited studios, music labels and video game makers for better following self-imposed guidelines, including clamping down on the sale of R-rated movie tickets to underage teens and providing better rating information to parents.
May 14, 1999 |
Responding to criticism aimed at violent video games after the school shootings in Littleton, Colo., Walt Disney Co. has pulled the plug on several coin-operated arcade games at Disneyland in which players shoot at human targets. Workers unplugged or removed 30 games from the Tomorrowland and Critter Country arcades and at two Disney-owned hotels just west of the park late last month.
October 8, 2005 |
Rhetorical guns blazing like a corporate Duke Nukem, a defiant video game industry offered no apologies for its wares and promised a court fight to kill a law signed Friday by Gov. Arnold Schwarzenegger that bans the sale of violent video games to children. The Entertainment Software Assn. said it planned to file a lawsuit by the end of the month to prevent legislation by Assemblyman Leland Yee (D-San Francisco) from taking effect.