December 30, 1994 |
Let's see. There are the Mighty Morphin Power Rangers, Barney, the Muppets and Thomas the Tank Engine. There are Disney characters of all shapes and species. What starts out big on TV or in the movies eventually is big in children's video. For those hoping to introduce new stars into this lucrative market, the challenge is to capture the imaginations of children whose hearts and minds are already actively consumed. Some video companies are looking overseas in search of the Next Big Thing.
July 16, 1990 |
Although we would like to believe that American filmmakers are totally free to make any kind of films they want, looking at this summer's lineup suggests something different. Where are the lyrical films, the love stories, the musicals? Where are the films that reflect the generosity and tolerance of America? As budgets rise so does an insidious form of de facto censorship, determining what is made and what is rejected.
October 11, 1998 |
In a frenzy of optimism over the future of entertainment-based shopping, developers in North Orange County are planning an unprecedented blitz of new construction. No fewer than six new projects, totaling about 4 million square feet--almost twice the size of South Coast Plaza--are planned, underway or complete. By comparison, South County--which has hosted the bulk of the region's growth the last 10 years--is cranking out entertainment centers at only half that rate.
July 9, 2004 |
The Federal Trade Commission gave entertainment companies a mixed report card Thursday in their efforts to shield children from violent movies, music and games. In an update to Congress, the commission credited studios, music labels and video game makers for better following self-imposed guidelines, including clamping down on the sale of R-rated movie tickets to underage teens and providing better rating information to parents.
June 16, 1998 |
At least once a month, Napoleon Alvarado makes the 20-minute drive from his family's house in Koreatown to Universal CityWalk. Although there are theaters closer to home, Alvarado said it's worth the drive and parking fee to spend a few hours at the big neon entertainment center next to Universal Studios. "We can walk around, look at things and we don't get bored waiting for the movie," he said.
December 12, 2009 |
Roman Polanski may still be in Switzerland, but his movie will be coming to the U.S. The director, who is caught in legal limbo abroad, will see his new movie -- a thriller called "The Ghost Writer" -- released in the U.S. by Summit Entertainment, the studio behind the phenomenally successful "Twilight" franchise. The company plans on a quick turnaround, releasing the Polanski film sometime in the first half of 2010. "Ghost Writer" did not previously have a U.S. distributor. The embattled Polanski is currently living in his Swiss chalet after being released from jail on $4.5-million bail.
October 13, 2004 |
Microsoft Corp. wasn't able to do it solo, so now it's trying with a little help from some friends. The software colossus has brought a mob of allies to its fight to capture a big chunk of the growing digital entertainment market: hundreds of companies willing to provide software, gadgets, music and movies tailored to work in a Windows universe revolving around the personal computer.
October 7, 1999 |
The fall season has begun and viewers around the country are tuning in to new shows, but this year not all of the programs are on television. Some of them are on the Internet. Kevin Tye, a technical recruiter for Hall Kinion in Seattle, watches videos on his computer at work for about an hour each day--though his viewing is spread out in small doses. One of his favorite programs on AtomFilms (http://www.atomfilms.
January 1, 2011 |
In the world of pop culture, 2010 was a year of big, eye-catching numbers: More than 100 million people watched the Super Bowl in January, and, by year's end, a video game, Call of Duty: Black Ops, had done more than a billion dollars' worth of business ? a higher gross than many would-be Hollywood blockbusters. But understanding what those numbers tell us about the rapidly changing entertainment environment requires that we make some statistical comparisons that help explain what audiences were watching, listening to and buying last year.