January 11, 2013 |
Vice President Joe Biden culminated a week of meetings on gun policy Friday, telling representatives of the video game industry that “there's no silver bullet” when it comes to confronting gun violence. “We know this is a complex problem,” he said, emphasizing the diversity of groups he has consulted since the initiative began in late December, including law enforcement, medical groups, hunters and gun owners and the entertainment industry. That range, he said, proved that the video game industry has not been not been singled out. “I come to this meeting with no judgment.
January 8, 2013 |
The Grammy Awards are ready to play, at least in the minds of those who create music for video games. For the first time, a complete video game score has been nominated for a Grammy. At the February ceremony, Austin Wintory's compositions for PS3 title "Journey" will vie for a trophy alongside more recognizable cinematic names such as Hans Zimmer ("The Dark Knight Rises") and last year's Oscar winner Ludovic Bource ("The Artist"). For the 28-year-old L.A.-based Wintory, the nomination is "bewildering" - "stupefying," even, considering that video game scores have been eligible and overlooked by Grammy voters for more than a decade.
December 5, 2012 |
The newest "Call of Duty" is off to a faster start than many in the video game industry had thought -- and appears to have reached $1 billion in sales faster than any game in history. "Call of Duty: Black Ops II" crossed more than $1 billion in retail sales by Nov. 27, its 15th day on sale, publisher Activision Blizzard Inc. announced Wednesday. That's a day faster than last year's installment "Call of Duty: Modern Warfare 3" reached the same mark. It also marks the first time Activision has announced sales figures for "Black Ops II" that exceed "Modern Warfare 3. " When the Santa Monica game publisher announced first day sales on a worldwide basis, instead of for North America and Great Britain as it had previously done, many in the game industry assumed it did not have apples-to-apples data that showed the new game performing better.
November 15, 2012 |
While sales of new video game discs have been plummeting all year, it turns out gamers are spending their money to play in other ways. During the third quarter (from July through September), total spending on video games -- new and old, purchases and rentals, physical and digital -- totaled $1.07 billion in the U.S., according to research firm NPD Group. That's down only 1% from a year ago. Those figures are more heartening to the game industry than monthly figures for new physical game sales and consoles that are released by NPD. In total, spending on physical games dropped 16% during the third quarter, and spending on games on digital platforms jumped 22%. Video game publishers make no money from used game sales or rentals (besides the initial sales of those titles)
November 12, 2012 |
The video game industry got a much needed bonus last Tuesday as "Halo 4" players around the world spent more than $220 million on the heavily marketed sequel. That's the highest ever first day gross for Microsoft Corp.'s blockbuster science-fiction/action franchise. 2010's "Halo Reach," the previous record holder, enjoyed a $200-million "opening day. " Microsoft did not report how many "Halo 4" units it sold on launch day, but based on the game's U.S. retail price of between $60 and $100, the total is more than 2.2 million.
November 8, 2012 |
A new basketball game and a sequel to the combo game/toy line "Skylanders" were two spots of good news in what was otherwise a grim month for the video game business. Take-Two Interactive's "NBA 2K 13" was the best-selling video game during October, according to the NPD Group, and outsold last year's "NBA 2K 12" by more than 60%. Activision Blizzard's "Skylanders: Giants" was only the No. 10 game, but outsold last year's "Skylanders: Spyro's Adventure" during its first month on sale.