June 15, 2012 |
May was another crushing month for video game sales. Or was it? At first glance, the numbers look dismal. Game sales declined 16% in May to $335.2 million compared with a year earlier. Sales of game consoles and hardware peripherals dropped 23% to $261.2 million, according to the NPD Group Inc., a market research firm. Overall sales of both hardware and games fell 19.7% to $596.4 million last month, down from $743.1 million a year earlier. Only game accessories saw an increase, fueled by gift cards for online games and brisk sales of physical toys for Activision Blizzard Inc.'s "Skylanders" game.
June 6, 2012 |
It's no surprise that Warner Bros. has video games with "Batman" and "Middle Earth" in the titles coming out this year, since "The Dark Knight Rises" and "The Hobbit" are the studio's two biggest remaining movie releases of 2012. What is surprising is that the games have virtually nothing to do with the films beyond their titles. Stung by poor sales across the industry for video games closely tied to movies -- including Warner's own "Green Lantern" and "Happy Feet Two" last year -- Warner Bros. Interactive Entertainment is this year taking an entirely different approach.
June 5, 2012 |
Nintendo tried to convince an audience of industry professionals Tuesday morning that it can stage a comeback in the video game console business with its successor to the Wii. The Japanese company made famous by Mario and Zelda has seen its fortunes fade recently as sales of its once red-hot Wii console have fallen behind Microsoft's Xbox 360 and Sony's PlayStation 3. At a press conference just prior to the official opening of the annual E3...
June 1, 2012 |
One day before trial was set to begin in a trio of lawsuits with claims totaling more than $2 billion, video game publisher Activision Blizzard Inc. reached a settlement with the co-creators of the "Call of Duty" series and 40 developers who worked on the games. The last-minute agreement Thursday ended two years of litigation during which nasty accusations flew back and forth and Santa Monica-based Activision endured the embarrassing disclosure of private contracts and a plot, code-named Project Icebreaker, to secretly monitor developers' email and voice mails.
May 18, 2012 |
In the smart, involving documentary "Indie Game: the Movie," when video game designer Phil Fish chillingly asserts that he'd kill himself if he didn't finish his long-gestating game "Fez," you get the feeling he isn't bluffing. That's the level of depth and candor filmmakers Lisanne Pajot and James Swirsky mine here as they profile several independent artists struggling to succeed in the highly corporatized - and often hugely lucrative - video game industry. In addition to the French-Canadian Fish, who spent more than four nerve-wracking years developing the much anticipated, aesthetically oriented "Fez," the movie also compellingly follows the long distance, rollercoaster collaboration between designer Edmund McMillen and programmer Tommy Refenes as they create "Super Meat Boy," their first major game for Xbox (it went on to sell more than 1 million copies)
CALIFORNIA | LOCAL
December 11, 2011 |
Erin Reynolds is a graduate student, so she knows at least one thing for certain. "Everyone feels stress," she said. That's part of the reason Reynolds and 12 others on her team created a video game that uses heart-rate sensors to help players learn to stay calm as they wind their way through a decrepit house filled with their characters' horrific memories. The 28-year-old USC cinematic arts student said she believes her psychological thriller game, Nevermind, can help people develop ways to cope with stress.
November 1, 2011 |
A Michigan woman recently placed a $15 "parlay" bet at the Las Vegas Hilton's sports book on a bunch of college football games for the upcoming Saturday and, in each game, she picked the favorite to win. If any of her picks failed to cover the point spread or lost their games outright, she would have lost her bet. Thus, her odds of winning the entire parlay were a whopping 600 to 1. She won anyway. The payoff? A cool $9,000. "This sums up our season as bookmakers" in college football, sighed Jay Kornegay, the Hilton's sports book director, after relaying the woman's story.
July 15, 2011 |
Video game sales plunged again in June, dropping 10% from a year ago, as consumers greeted some new releases with a yawn and as sales continue to erode for Nintendo Co.'s once-popular Wii console. Sales of games and the consoles required to play them were $1.03 billion last month, compared with $1.15 billion in June 2010, according to the NPD Group, a market research firm. The decline followed a 14% slide in May to a four-year low for the video game industry. The lower numbers do not necessarily spell doom for the entire sector.
CALIFORNIA | LOCAL
April 23, 2011 |
Gerald A. "Jerry" Lawson, an electronics engineer and video game pioneer who led the team that developed the first cartridge-based home video game console system to hit the market in the mid-1970s, has died. He was 70. Lawson, who lived in Santa Clara, died April 9 of complications of diabetes in El Camino Hospital in Mountain View, said his daughter, Karen Lawson. One of a small number of African American engineers working in Silicon Valley, Lawson joined Fairchild Semiconductor in Mountain View in 1970 as an applications engineer working with the sales department.
March 13, 2011 |
The gig: Scott Lahman is co-founder and chief executive of Gogii Inc., a Marina del Rey start-up that created the free text-messaging application textPlus for the iPhone and Android smart phones. TextPlus is one of Apple Inc.'s all-time most popular "apps," with nearly 8 million active users. The ad-supported app allows users to join group texting conversations with people in their social circles or interest groups, and is an attempt to add new visual and social functions to text messaging, long an unadorned but widely used technology.