November 26, 1995 |
The 1995 U.S. Championship, the nation's premier invitational tournament, began last weekend in Modesto. The round robin tournament, organized by Robert Tanner for the U.S. Chess Federation, features 14 of the country's best players. Interplay Productions, Inc., the software company that publishes Battle Chess, contributed the prize fund of $25,000. After four rounds, six players share the lead with scores of 2 1/2-1 1/2.
August 18, 1997 |
The Internet can be a fickle business partner. Take the gaming industry, which has flocked to the online realm in search of the interactive dream: People playing games against each other--instead of machines. The profits could be huge, analysts say, if the public decides it's willing to pay for play. One Irvine company decided to take that gamble: Engage Games Online, the computer game network founded by Irvine-based Interplay Productions Inc.
May 20, 1994 |
The American Electronics Awards gave out its first awards Thursday to innovators among Orange County's high-tech industry. The winners were picked by a committee of technology experts in the trade group's Orange County Council from a field of 35 entrants to acknowledge one of Orange County's fastest-growing industries. And the winners are: * Interplay Productions Inc.
September 30, 1994
Joseph R. Monkowski has been appointed president of the instruments division of Pacific Scientific Co., a Newport Beach manufacturer of electrical and safety equipment. He succeeds Robert L. Olsen, who remains a consultant to the company. Monkowski previously held positions with Photon Dynamics Inc., Lam Research Corp., and Schumacher Co. He was also chairman and president of Monkowski-Rhine Inc., which was bought by Lam Research. * Kenneth T.
July 11, 1994 |
BEYOND VIDEO: The multimedia industry--which produces computer programs for products like games that combine video, sound, graphics and text--gathers steam in Orange County. A decade ago, there were just a few one-person firms; now there are more than a dozen companies with hundreds of employees. . . . Enter Jon Sidoli, a UC Irvine fine arts graduate, who started Digital Artists Agency in Irvine to supply multimedia companies with performers. "We're the talent scouts," Sidoli says.
February 1, 1994 |
Interplay Productions Inc., the second-largest video game publisher in Orange County, said Monday that it had acquired a minority stake in a Northern California start-up headed by a veteran of the video game industry. Interplay said it invested an undisclosed amount of money and technology in Northstar Studios in Palo Alto, which is developing futuristic "interactive entertainment" software for video games. The deal calls for Northstar to develop games for Interplay.
May 13, 1994 |
It's Friday the 13th--when even those people who are not super superstitious think twice about getting on an airplane or making an important business decision. And for Curt Lyon, the day already is doomed to go up in smoke. His Newport Beach company, Lyon Studios, produces commercials. And today's job stars a Gremlin slated for a date with dynamite after its fictitious owner wins a new Camaro--an explosive contest sponsored by the Circle K convenience store chain. "I'm freaking out," Lyon said.
August 27, 1993 |
In a sign that toy makers recognize the growing power of video games, the world's largest toy company Thursday announced plans to spend $25 million for a part of a major video game publisher based in Orange County. Hasbro Inc., the maker of GI Joe and Barney dolls and board games including Monopoly and Clue, agreed to purchase a 15% stake in Irvine-based Virgin Interactive Entertainment and to jointly develop video games and other software based on Hasbro's line of children's toys and games.
March 13, 1994 |
As Orange County millionaires go, Allen Adham and Michael Morhaime are mere youngsters. In another circle, the two entrepreneurs are elder statesmen. Adham, 27, and Morhaime, 26, sold their video game development company, Chaos Studios Inc., for $6.75 million two weeks ago. Chaos--now a subsidiary of Davidson & Associates, a Torrance-based educational software maker--has a crew of 19 "cool nerds" whose average age is 24 1/2 years. The mind-set at Chaos is just as young.
September 10, 1995 |
Late last year, David Perry embarked on a trip around the country, stopping in New York, Chicago and other big cities to deliver two messages--both self-serving in their own way--to high school students. First, he urged the students to buy his company's latest video game, Earthworm Jim. Apparently, they listened. The game has since sold more than a million copies, becoming one of the industry's biggest recent hits.