August 6, 2003 |
Nintendo Co., the Japanese company that makes Super Mario and other video games, said it earned $95 million in its fiscal first quarter on strong sales of its Game Boy hand-held machine. This is the first time the company has reported first-quarter earnings, and it did not disclose comparable earnings numbers for the April-June period last year. Sales were up 5% at $695 million from a year earlier, the company said.
March 7, 2003 |
In a critical boost for Nintendo Co.'s GameCube console, Electronic Arts Inc. said it plans to develop 20 games for the platform over the next two years. Sales of the GameCube have lagged behind rival consoles, including the Xbox made by Microsoft Corp. and the PlayStation 2 from Sony Corp. Launched in November 2001, Nintendo has sold 3.7 million GameCubes in North America versus Sony's 17 million PS2s and Microsoft's 5.4 million Xboxes. EA games are considered key to a platform's survival.
November 22, 2002 |
Nintendo Co. said Thursday that it had lower revenue and profit for the six months ended Sept. 30, hurt by flagging sales of its Game Boy Advance hand-held game console, a weak Japanese economy, and a strong yen that devalued overseas revenue. Net income fell 45% to $155 million, down from $280 million in the same period last year. Sales slumped 7.8% to $1.7 billion from $1.84 billion a year earlier. It has $3.8 billion in cash.
September 21, 2002 |
TECHNOLOGY * Nintendo Co. said it has sold its 49% stake in British video game developer Rare Ltd. to Microsoft Corp. for an undisclosed amount. The sale paves the way for Microsoft to acquire the remaining ownership from the studio's founders, Tim and Chris Stamper. Microsoft, which makes the Xbox game console, has been seeking premium titles for its box, which has been suffering from a dearth of exclusive blockbuster titles since its launch last November.
September 2, 2002 |
Sony Corp. and its Japanese video games peer Nintendo Co. reiterated their expectations for a bumper year in the European market, hinting that business may be even better than forecast. Sony Computer Entertainment said it expected to ship 5.8 million PlayStation 2 consoles in the second half of 2002 in regions of Europe, Australia and the Middle East that use the PAL-TV format. The shipments will bring the total installed base to 14 million units in the region.
May 25, 2002 |
Nintendo Co. said Friday that its longtime president, Hiroshi Yamauchi, would step down next week after 52 years at the world's second-largest video game company. His handpicked successor, Satoru Iwata, 42, will take over the day-to-day operations of the $4-billion firm as it is locked in a three-way battle with Sony Corp. and Microsoft Corp. for dominance in the $27-billion global game business.
May 14, 2002 |
Sony Corp. will slash the price of its popular PlayStation 2 video game console by a third today, potentially sparking a price war with rivals Microsoft Corp. and Nintendo Co. as the three companies jostle for a share of the $27-billion global games market. At the same time, Nintendo said it will break into the online games market by selling a modem for its GameCube console this fall.
March 11, 2002 |
Nintendo Co. has always danced to its own tune, spinning out home-grown characters and spurning the ultra-violent games that have proliferated in the industry. That insistence on making family-based games has fostered the perception that Nintendo is a kid-oriented company. This year, Nintendo is out to change that with a more mature lineup of games and an aggressive advertising campaign aimed at older gamers, the demographic that rivals Sony Corp. and Microsoft Corp. are aiming to carve up.
November 21, 2001 |
Nintendo Co. and Microsoft Corp. both boasted pulling in more from sales of their new video game consoles than the weekend box-office take of "Harry Potter and the Sorcerer's Stone," which took in $93.5 million. Nintendo reported $98 million in sales of GameCube consoles, games and peripherals Sunday, the first day the console was available in stores. The figure included games made by other companies for the GameCube.
November 19, 2001 |
Nintendo Co. on Sunday officially entered the three-way fight for dominance in the $7-billion U.S. video game market, releasing its GameCube console to consumers who started lining up Saturday night to buy the $200 device. For Nintendo, which endured a lukewarm launch in Japan two months ago, Sunday's U.S. debut was critical to generating momentum against Sony Corp.'s PlayStation 2 and Microsoft Corp.'s Xbox. The Japanese launch of GameCube on Sept.