May 11, 2004 |
Video game titans Nintendo Co. and Sony Corp. are in for some hand-to-hand combat. Nintendo dominates the market for hand-held video game machines with its Game Boy franchise, which it introduced in Japan in 1989. Nearly 190 million Game Boys have been sold worldwide over the last 15 years. And Nintendo reaps nearly all of the $750 million that U.S. consumers spend on hand-held game players each year, plus a good chunk of the $1.
March 29, 2004 |
Hall of Fame boxer Alexis Arguello thought his fighting days were long over, but he's suited up again. At least his lawyer has. Arguello wants to go a round or two with video game heavyweights Electronic Arts Inc., Nintendo Co. and Sony Corp. Arguello, who was crowned featherweight champ in 1974 and went on to capture three more titles, is a character in the hugely popular "Knockout Kings" video game, produced by EA and released by Nintendo and Sony.
January 16, 2004 |
Nintendo Co. estimated U.S. sales of its Nintendo GameCube system rose more than 35% in 2003. Sales increased after the price of the system was cut to $99.99 on Sept. 25. Kyoto, Japan-based Nintendo also said sales of the hand-held Game Boy Advance increased 18% in 2003 to 8.2 million.
August 6, 2003 |
Nintendo Co., the Japanese company that makes Super Mario and other video games, said it earned $95 million in its fiscal first quarter on strong sales of its Game Boy hand-held machine. This is the first time the company has reported first-quarter earnings, and it did not disclose comparable earnings numbers for the April-June period last year. Sales were up 5% at $695 million from a year earlier, the company said.
March 7, 2003 |
In a critical boost for Nintendo Co.'s GameCube console, Electronic Arts Inc. said it plans to develop 20 games for the platform over the next two years. Sales of the GameCube have lagged behind rival consoles, including the Xbox made by Microsoft Corp. and the PlayStation 2 from Sony Corp. Launched in November 2001, Nintendo has sold 3.7 million GameCubes in North America versus Sony's 17 million PS2s and Microsoft's 5.4 million Xboxes. EA games are considered key to a platform's survival.
November 22, 2002 |
Nintendo Co. said Thursday that it had lower revenue and profit for the six months ended Sept. 30, hurt by flagging sales of its Game Boy Advance hand-held game console, a weak Japanese economy, and a strong yen that devalued overseas revenue. Net income fell 45% to $155 million, down from $280 million in the same period last year. Sales slumped 7.8% to $1.7 billion from $1.84 billion a year earlier. It has $3.8 billion in cash.
September 21, 2002 |
TECHNOLOGY * Nintendo Co. said it has sold its 49% stake in British video game developer Rare Ltd. to Microsoft Corp. for an undisclosed amount. The sale paves the way for Microsoft to acquire the remaining ownership from the studio's founders, Tim and Chris Stamper. Microsoft, which makes the Xbox game console, has been seeking premium titles for its box, which has been suffering from a dearth of exclusive blockbuster titles since its launch last November.
September 2, 2002 |
Sony Corp. and its Japanese video games peer Nintendo Co. reiterated their expectations for a bumper year in the European market, hinting that business may be even better than forecast. Sony Computer Entertainment said it expected to ship 5.8 million PlayStation 2 consoles in the second half of 2002 in regions of Europe, Australia and the Middle East that use the PAL-TV format. The shipments will bring the total installed base to 14 million units in the region.
May 25, 2002 |
Nintendo Co. said Friday that its longtime president, Hiroshi Yamauchi, would step down next week after 52 years at the world's second-largest video game company. His handpicked successor, Satoru Iwata, 42, will take over the day-to-day operations of the $4-billion firm as it is locked in a three-way battle with Sony Corp. and Microsoft Corp. for dominance in the $27-billion global game business.
May 20, 2002 |
Nintendo Co. plans to announce today that it is dropping the price of its GameCube console, ratcheting up the stakes in the intensely competitive $27-billion global game market. The 25% price cut to $149.95 to take effect Tuesday comes a week after Sony Corp. and Microsoft Corp. both sliced their console prices by one-third to $199.99. Had Nintendo not reacted, it would have lost the price advantage that helped propel sales of GameCube since its U.S. launch in November.