September 5, 2010 |
Whether it's their first Bonne Bell Lip Smackers or playing dress-up with their mothers' lipstick, many girls start experimenting with makeup early. For tweens and teens, one of the rituals of back-to-school time is the fight with Mom over what is and isn't age- and school-appropriate. And, yes, that discussion is starting earlier. Though women ages 18 to 64 are using less makeup, tween girls (ages 8 to 12) are using more, according to a new report from market research firm the NPD Group.
February 9, 2001 |
School uniform sales grew by 22% over the last two years, reaching $1.1 billion in 2000, according to NPD Group Inc., a Port Washington, N.Y.-based research firm. A survey of 9,000 U.S. households found that 14% of respondents with school-age children had at least one child who is required to wear a uniform. Uniforms now account for 5% of the $20.4-billion children's apparel market. NPD described uniform sales as a "significant share" of the overall children's apparel market.
October 6, 2004 |
Most Americans are planning to curb their holiday spending this year, making it a challenging shopping season for U.S. retailers, according to a holiday buying survey by NPD Group. Nine out of 10 consumers said they would spend the same amount as or less than they did in 2003. Americans plan to spend an average of $655 this holiday season, the survey showed Tuesday.
December 30, 2013 |
While Apple and Microsoft saw their share of laptops sold to businesses and other organizations in the U.S. decrease in 2013, Google dramatically increased its portion of sales. From January through November, Google sold 1.76 million Chromebook laptops in the U.S., up from 400,000 during the same period in 2012, according to a recent report by NPD Group . that tracked sales through commercial channels. That includes devices that were sold to businesses, government agencies, schools and other organizations.
September 21, 1999 |
Sega's new Dreamcast video game system generated an estimated $111 million in retail sales in the U.S. during its first three days on sale, according to NPD Group Inc., a Port Washington, N.Y.-based market research firm. Dreamcast's surge pushed overall sales for the video game market up by 133% for the week ended Sept. 11, NPD said, with Sega Dreamcast accounting for 88% of the growth.
April 21, 2004 |
U.S. video game hardware and software sales fell 1% in the first quarter of 2004 compared with a year earlier, largely because of a sharp decline in console sales, market research firm NPD Group Inc. said. Total U.S. retail sales were $1.8 billion, down from $1.9 billion a year earlier, NPD said. Console hardware sales fell to $336 million from $445 million in the same quarter last year, while sales of software for hand-held games fell to $157 million from $167 million.
February 7, 2007 |
The nation's toy industry -- which has struggled as children grow out of toys faster and prefer gadgets such as iPods -- is showing some signs of revival. Traditional toy sales, which exclude video game consoles and related items, eked out a 0.3% rise to $22.3 billion last year compared with a revised $22.2 billion in 2005 and $22.7 billion in 2004, according to market researcher NPD Group Inc.