May 10, 1999 |
Creating virtual worlds that could be shared by thousands of people at the same time was once one of the most esoteric pursuits in cyberspace--a project that only the wildly futuristic would even consider. Worlds such as Meridian 59 and AlphaWorld were technically difficult to build, hard to manage and appealed to only the most fanatical of Internet denizens.
November 27, 1997 |
Various game companies have promised "massively multi-player" games built expressly for the Net with thousands of players competing from around the globe. Now two very different games have fulfilled that promise by creating contests that force you to cooperate with strangers. Ultima Online gives role-playing gamers an organic fantasy world, while Subspace gives blast-'n'-shooters the chance to band together in teams.
March 5, 2003 |
Video game powerhouse Electronic Arts Inc. announced plans Tuesday to fold its EA.com unit into its core publishing business after the online-gaming venture racked up nearly $300 million in losses. EA had once hoped to spin off the unit, which had nearly 400 employees at its peak. Instead, the company has been forced to scale it back, although it plans to continue its current lineup of online games. The Redwood City, Calif.
April 20, 2000 |
After putting in a full day at his computer technician job, a 30-year-old Internet game player known as Ebaid went home, logged on to a game called "EverQuest" and started his night job. His game character donned armor, slapped on his sword and began slaying beasts so he could make some real money. Hail the rise of yet another strange creature of the Internet revolution--the professional online game hunter. Ebaid played for hours, slaying every computer-generated monster on his screen.
December 1, 1997
Games dominate a list of the 10 bestselling CD-ROMs for September: *--* Rank Title Publisher Average price 1 MS Flight Simulator 98 Microsoft $47 2 Myst Broderbund 17 3 Star Fleet Academy Interplay Productions 49 4 Uninstaller 4.5 CyberMedia 37 5 Hexen 2 Activision 44 6 Mac OS 8.0 Apple Computer 92 7 Dark Reign Activision 47 8 Galaxy of Games Romtech 10 9 Ultima Online Electronic Arts 57 10 Diablo Davidson 45 *--* Note: Compiled from information taken from a survey of more than 9,015 stores.
March 23, 2001 |
Electronic Arts Inc., the Redwood City, Calif., video game developer, laid off 200 employees, or about 6% of its work force, this week and canceled development of a much-anticipated sequel to Ultima Online, a popular subscription-based game. Most of the cuts occurred at Pogo.com, a San Francisco-based games Web site that EA purchased earlier this month for $42 million in a bid to expand its online games business, EA.com.