October 6, 2013 |
Activision Blizzard Inc. is one of the world's largest publishers of video games. The Santa Monica company produces games that are used on PlayStation 3, Wii, Xbox 360, personal computers, mobile phones and other hand-held devices. Two of its most popular games are the war-themed "Call of Duty," and "World of Warcraft," a role-playing game set in a fantasy world. It's a big business. In 2012, the company released "Call of Duty: Black Ops II," which set video game sales records with more than $1 billion of retail sales within 15 days of its launch, the company said.
October 2, 2013 |
Tom Clancy, who died Tuesday at age 66, was an author who created imaginary stories from the raw material of a real world in conflict. His audience seemed to grow exponentially as he conquered one media platform after another. In his 1984 debut, "The Hunt for Red October," he proved himself a master of the late Cold War espionage novel, with assorted Russian generals and commissars as his foils. But his fictional creations also took life in movies, television programs and even in a series of video games to which he lent his name.
September 26, 2013 |
For the better part of four years, former college athletes have been fighting in court to be compensated for the popular video games that bear their likenesses and jersey numbers. Now they have won a partial victory. On Thursday, attorneys for the players announced a settlement that will pay tens of thousands of former athletes -- if not more -- for games that included their likenesses dating to 2003. Even before the agreement, Electronic Arts had announced the discontinuation of its “NCAA Football” series. The amount it will now pay -- which was not disclosed -- must be approved by a judge.
HOME & GARDEN
September 21, 2013 |
The day after our first date, I received a letter grade. "A+," she texted. We had gone from the Internet to real life in two days, and one 10-hour first date had me hooked. I actually had been hooked hours before when, nearing 2 a.m., she was in the midst of a rant defending the length of Peter Jackson's "The Hobbit" and I interrupted it with a kiss. She recalled the moment at brunch on our second date. "I was talking about 'The Hobbit' like a crazy person, and I thought this guy is either going to run or kiss me, and you kissed me. " My mind keyed in on the either/or phrasing, which implied that she too had been anticipating the kiss.
September 17, 2013 |
Despite the growth of Netflix, Amazon.com and other legal channels for watching entertainment online, the volume of pirated movies, TV shows, music, books and video games online continues to grow at a rapid pace. The amount of bandwidth used for copyright infringement in North America, Europe and Asia Pacific has grown nearly 160% from 2010 to 2012, accounting for 24% of total Internet bandwidth, according to a study from NetNames, the British brand protection firm. At the same time, the number of people engaged in copyright infringement has grown dramatically too. In January2013, 327 million unique users illegally sought copyrighted content, generating 14 billion page views on websites focused on piracy, up 10% from November 2011, according to the report.
September 6, 2013 |
Video games aren't just for the young - they can improve declining brain function in the old and elderly, according to a new study published in Nature. The findings by a team of UC San Francisco researchers show that the aging brain is a lot more robust than it's often given credit for, given the right type of mental exercise. The findings “provide the first evidence, to our knowledge, of how a custom designed video game can be used to assess cognitive abilities across the life span, evaluate underlying neural mechanisms, and serve as a powerful tool for cognitive enhancement,” the study authors wrote.