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BUSINESS
December 4, 2009 | By Alexander C. Hart
Entertainment companies need to further restrict the way violent content is marketed to children, the Federal Trade Commission declared in a report released Thursday. Although the report says the film and video-game industries have "devoted substantial efforts" to their rating systems, the FTC recommended that those groups and the music industry expand their self-policing efforts. A major area of concern identified by the agency is the growing availability of unrated or "director's cut" editions of films, which the report says makes it harder for parents to select movies appropriate for their children.
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ENTERTAINMENT
November 17, 2009
'Po Boy Tango' Where: David Henry Hwang Theater, Union Center for the Arts, 120 Judge John Aiso St., Los Angeles When: 8 p.m. Wednesdays through Saturdays, 2 p.m. Sundays. Ends Dec. 6. Price: $25 to $35 Contact: (213) 625-7000 or www.eastwestplayers.org Running time: 2 hours, 30 minutes
NATIONAL
March 7, 2009 | P.J. Huffstutter
YAZAN AMMARI Gamer -- How did the renowned "clowN" -- dreaded, revered and awesomely lethal with a SG552 commando high-powered assault rifle -- end up back home with Mom and Dad? ClowN, not so long ago, was a hero to every kid whose parents ever nagged that computer games were a waste of time.
ENTERTAINMENT
January 18, 2008 | John Horn, Times Staff Writer
PARK CITY, Utah -- As a young teen, Oren Peli was so frightened by "The Exorcist" that for years he couldn't watch any movie involving ghosts -- even "Ghostbusters." The 37-year-old Peli eventually outgrew his phantom phobia, and now the San Diego videogame designer has crafted his own film about things that go bump in the night.
ENTERTAINMENT
June 17, 2007 | Aaron Ruby, Special to The Times
FOR 26-year-old Adande Thorne, a digital animator who works as a lifeguard at the Hard Rock Hotel in Orlando, Fla., by trade, life as a professional athlete is almost too much to hope for, especially since many would hesitate to call him an athlete at all.
BUSINESS
June 9, 2007 | From Reuters
Walt Disney Co. will triple the amount of money it spends developing video games to benefit from strong growth prospects in the global market, the entertainment company's chief financial officer said Friday. "We are ramping up our investment in video games.... It is a market where there is real opportunity," Thomas O. Staggs said in London.
ENTERTAINMENT
February 16, 2007 | Heather Chaplin, Special to The Times
In 1998, when the Academy of Interactive Arts & Sciences hosted its first award show for videogames, it laid down a red carpet to add Hollywood glamour. Confused game makers, not knowing what it was for, carefully skirted it. Ten years later, they know what it's for, but they're still not sure they like it.
BUSINESS
January 9, 2007 | From Bloomberg News
DirecTV Group Inc. said a new program about a video-game tournament would be available to more than 100 million homes worldwide. DirecTV is in "final discussions" with British Sky Broadcasting and Hong Kong-based Star Asia to air "Championship Gaming Series," the El Segundo-based company said.
CALIFORNIA | LOCAL
January 8, 2007 | Francisco Vara-Orta, Times Staff Writer
Simone Mitchell enrolled in the Art Institute of California at San Francisco hoping to catch attention with his visual art, but it was his writing, contained in an essay about racial stereotypes in video games, that catapulted a small in-class short story to the front lines of debate on the timeless "what is art?" question. Mitchell wrote the 10-page spread for Mute/Off, a small magazine produced as part of a cultural studies class. The school pulled the magazine from circulation Dec.
OPINION
December 8, 2006
Re "Back in the game," editorial, Dec. 2 I disagree with the sentence in this editorial stating that the PlayStation 3 and Xbox 360 are more likely to win the video-game war than the Wii. The Wii will win, and here's why: When it was time to work on next-generation systems, Sony and Microsoft were playing the same old "better graphics, more media" tune, whereas Nintendo decided to be experimental as far as actual game play is concerned. Now, every video gamer I have talked to is on Nintendo's side.
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