February 25, 2011 |
DreamWorks Animation had good news and a bigger dose of bad news in its fourth quarter, as strong DVD sales for "How to Train Your Dragon" were reported alongside a disappointing DVD release for "Shrek Forever After" and a weak box-office run for "Megamind. " The Glendale animation studio also took write-downs on its unsuccessful "Kung Fu Panda" virtual world and the national tour of its live stage show "Shrek the Musical. " DreamWorks released three movies in 2010, the most it has put out in a single year.
January 22, 2008 |
Stephanie Roberts knew Second Life was just a computer game, but she couldn't resist the virtual world's promise of a real-world interest rate of more than 40%. The 33-year-old from Chicago, who played the game as a raven-haired vixen called Zania Turner, deposited $140 in Ginko Financial and waited for the money to grow. Instead, it vanished five months ago when Ginko, perhaps the first Ponzi scheme in history perpetrated by three-dimensional online avatars, left Second Life.
June 10, 2006
It was nice of Christopher Knight to include me (and the rest of the public) along with himself as a "stakeholder" in the Getty ["Yes, You Can Be Too Rich," June 5], but he failed to make a case for having an "art expert" run a $6-billion enterprise. From my own observation, art experts belong to one of the most fractious groups in our society. Which one, then, would Mr. Knight approve? Possibly one that would carry out his own, oft-expressed goal for the Getty -- spend those billions buying masterpieces to turn the Getty into another Met-like mausoleum.
August 12, 2010 |
This week, Walt Disney Co. formally unveiled its latest online community: World of Cars, inspired by Pixar Animation Studios' 2006 hit movie "Cars. " The Burbank entertainment giant plans to begin revving its marketing engine for the virtual world this month, with promotions appearing on Disney Channel and elsewhere. World of Cars is Disney's fifth online community — one that's designed to keep children interacting with Lightning McQueen, Mater and other characters from the movie until "Cars 2" is released in 2011.
July 14, 2007 |
a three-dimensional online society where publicity is cheap and the demographic is edgy and certainly computer-savvy -- should be a marketer's paradise. But it turns out that plugging products is as problematic in the virtual world as it is anywhere else. At www.secondlife.com -- where the cost is $6 a month for premium citizenship -- shopping, at least for real-world products, isn't a main activity.
February 22, 2007 |
LIKE any pioneer, Marshal Cahill arrived in a new world curious and eager to sample its diversions. Over time, though, he saw an elite few grabbing more than their share. They bought up all the plum real estate. They awarded building contracts to friends. They stifled free speech. Cahill saw a bleak future, but he felt powerless to stop them. So he detonated an atomic bomb outside an American Apparel outlet. Then another outside a Reebok store.
January 30, 2013 |
I won't lie -- I usually find it cute when my sons and my husband geek out over Superman or Batman. But there are times when the antics wear thin. Like when my 3-year-old refuses to wear his glasses because "Wolverine doesn't wear glasses. " Or when he chases our cat around the house, fists flying, screaming, "BATMAN!" Now the journal PLoS One has published a study to inspire hope in mothers like me: Scientists said Wednesday that experiencing a Superman-like power of flight, in a virtual reality simulation, made people more helpful.
February 2, 1990 |
In the past, Bill Moyers has talked with ideological gurus, idiosyncratic artists and iconoclastic scientists. To toast his new season of "A World of Ideas" (at 7:35 tonight on Channel 28), Moyers has found a new type to mix it up with. Meet Robert Lucky, techie with a human face. Lucky, in case you don't know, is executive director of the innovative Bell Labs' communications sciences research division.
May 6, 2012 |
The 12 digitally printed photographs in Stephanie Washburn's solo debut at Mark Moore Gallery are mysterious messes that make you look closely. They also invite you to ponder big questions about the nature of reality and art's place in it. Such heavy-duty philosophizing is rarely handled with Washburn's light touch, which leaves plenty of room for viewers who like DIY discoveries. In each of her pictures, the visible world seems to have dissolved into a faded version of itself, like an all-but-lost memory or a digital transmission on the fritz.
April 26, 2001 |
Tiffany Haag has a real-life husband and an online husband. Her flesh-and-blood partner is a slender 29-year-old computer programmer with brown hair, while her digital spouse is a swarthy warrior of the woods named Nitewolfe. The three met for the first time in a hotel lobby near the San Diego airport and the trio did their best to act normally, chatting jovially as planes roared overhead. For the most part, they made this unconventional meeting appear as natural as springtime.